We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and pilot futuristic vehicles, has released a significant update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in more recent times.

The new content, released on Wednesday, adds a new mushroom-themed warframe that performs a unique animation, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission designed to making sure this complicated, expansive long-running online game makes sense to new players.

The Arrival of "The Teacher"

Titled “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use powerful mods in combination to create overwhelming power.

“Many players likely started their journey, encountering mods without grasping their purpose,” said a key developer. “We believed it was crucial, at the end of the quest, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Collaborative Effort

“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and a supporting studio, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.

Closing an Important Loop

Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the mission's objectives is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'with a basic modification, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Veterans will naturally recognize these mechanics and understand how it works, but beginners require instruction to pay attention to these things.

“This type of design work that we previously focused on just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Streamlining the Beginning

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch streamlined the early game so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Tim Black
Tim Black

Tech enthusiast and software reviewer with a passion for uncovering reliable digital tools to enhance everyday workflows.